InfoBar
Displays a configurable bar showing information on your targets.
Available Variables
General Variables
${name}, ${id}, ${index}, ${x}, ${y}, ${z}, ${facing}, ${facing_dir}, ${game_moon}, ${game_moon_pct}, ${zone_name}, ${notes}
Player-specific Variables
${main_job}, ${main_job_level}, ${sub_job}, ${sub_job_level}
Mob-specific Variables
${family}, ${job}, ${levelrange}, ${weakness}, ${resistances},
${immunities}, ${drops}, ${stolen}, ${spawns}, ${spawntime}, ${isagressive},
${islinking}, ${isnm}, ${isfishing}, ${detect}
Crafting Guild Variables
Show whether the guild shops are open or closed.
${alchemy}, ${bonecraft}, ${clothcraft}, ${cooking}, ${fishing}, ${goldsmithing}, ${leathercraft}, ${smithing},
${woodworking}
Adding Variables
To add variables open data/settings.xml
with an editor and add the variables as you wish to the NoTarget
(when you have no target or target yourself), TargetPC
(you target another player), TargetNPC
(you target a npc), TargetMob
(you target a mob) tags.
You can also add normal strings, such as Name: ${name}
.
Commands
help
//ib|infobar help
Shows a list of commands.
notes add
//ib|infobar notes add <string>
Defines a note to the current target.
notes delete
//ib|infobar notes delete
Delete a note to the current target that was defined previously.